Services

iOS apps

iPhone users notice everything: a janky transition, a keyboard covering a field, a sheet that does not follow the finger. We build in Swift and SwiftUI so the app feels at home on the device. Every week you open the new version in TestFlight and check it yourself.

Native Swift and SwiftUI apps for iPhone, iPad and Mac, from the first screen to App Store review.

Discuss your project

What you get

  1. 01 Clickable prototype in Figma that you tap through on your own iPhone
  2. 02 Native UI in SwiftUI, UIKit where it is still better
  3. 03 System integrations: NetworkExtension, push notifications, widgets, StoreKit 2 subscriptions
  4. 04 Weekly TestFlight builds with a short video demo
  5. 05 App Store listing, screenshots and review, rejections included
  6. 06 Crash reporting and analytics from day one

Why it works

  • 01

    Native, not wrapped

    Real SwiftUI, real system APIs. Background work, VPN tunnels and widgets behave the way Apple intended.

  • 02

    Review-ready

    We write the listing with the guidelines in mind, so the first submission is usually the last one.

  • 03

    One core, more platforms

    When the logic is heavy, we move it into a shared core. The Mac app then costs a fraction of the first one.

Tools we use

  • Swift
  • SwiftUI
  • UIKit
  • NetworkExtension
  • StoreKit 2
  • WidgetKit
  • TestFlight
  • XcodeGen

How the project goes

The process in detail
  1. Day 1

    A brief instead of a call

    You fill in a short brief, we ask what is left in writing. The goal, the audience and the one thing the app must do well end up on a single page you can forward to anyone.

  2. Within 24 hours

    Estimate with a fixed price per stage

    Scope, timeline and a fixed price for each stage instead of an hourly meter. You know what the prototype costs before you decide on the rest.

  3. About a week

    Clickable prototype you approve

    Flows, then a clickable Figma prototype you tap through on your own phone. Comments go right on the screens. Nothing is coded until you say yes.

  4. Weekly

    Build in short sprints

    Every week you get the working app on your phone (TestFlight on iPhone, an APK on Android, a link for Mini Apps) and a short video of what changed.

FAQ

Questions about iOS apps

Do you build only native iOS apps?

Native is our default for iPhone. If you also need Android, we either build two native apps on a shared core or suggest a Telegram Mini App when that fits the audience better.

Who owns the Apple developer account?

You do. We work inside your App Store Connect team, so the app, reviews and revenue are always yours.

Can you take over an existing iOS app?

Yes. We start with a short audit of the build, crashes and architecture, then tell you honestly what to keep and what to rewrite.

Other services

Tell us about your app

No calls: fill in a short brief, and within 24 hours you get an estimate with a fixed price for each stage.