Services
iOS apps
iPhone users notice everything: a janky transition, a keyboard covering a field, a sheet that does not follow the finger. We build in Swift and SwiftUI so the app feels at home on the device. Every week you open the new version in TestFlight and check it yourself.
Native Swift and SwiftUI apps for iPhone, iPad and Mac, from the first screen to App Store review.
Discuss your projectWhat you get
- 01 Clickable prototype in Figma that you tap through on your own iPhone
- 02 Native UI in SwiftUI, UIKit where it is still better
- 03 System integrations: NetworkExtension, push notifications, widgets, StoreKit 2 subscriptions
- 04 Weekly TestFlight builds with a short video demo
- 05 App Store listing, screenshots and review, rejections included
- 06 Crash reporting and analytics from day one
Why it works
- 01
Native, not wrapped
Real SwiftUI, real system APIs. Background work, VPN tunnels and widgets behave the way Apple intended.
- 02
Review-ready
We write the listing with the guidelines in mind, so the first submission is usually the last one.
- 03
One core, more platforms
When the logic is heavy, we move it into a shared core. The Mac app then costs a fraction of the first one.
Tools we use
- Swift
- SwiftUI
- UIKit
- NetworkExtension
- StoreKit 2
- WidgetKit
- TestFlight
- XcodeGen
How the project goes
The process in detail- Day 1
A brief instead of a call
You fill in a short brief, we ask what is left in writing. The goal, the audience and the one thing the app must do well end up on a single page you can forward to anyone.
- Within 24 hours
Estimate with a fixed price per stage
Scope, timeline and a fixed price for each stage instead of an hourly meter. You know what the prototype costs before you decide on the rest.
- About a week
Clickable prototype you approve
Flows, then a clickable Figma prototype you tap through on your own phone. Comments go right on the screens. Nothing is coded until you say yes.
- Weekly
Build in short sprints
Every week you get the working app on your phone (TestFlight on iPhone, an APK on Android, a link for Mini Apps) and a short video of what changed.
FAQ
Questions about iOS apps
Do you build only native iOS apps?
Native is our default for iPhone. If you also need Android, we either build two native apps on a shared core or suggest a Telegram Mini App when that fits the audience better.
Who owns the Apple developer account?
You do. We work inside your App Store Connect team, so the app, reviews and revenue are always yours.
Can you take over an existing iOS app?
Yes. We start with a short audit of the build, crashes and architecture, then tell you honestly what to keep and what to rewrite.
Other services
Tell us about your app
No calls: fill in a short brief, and within 24 hours you get an estimate with a fixed price for each stage.